Guy (Reynolds) is a teller in a bank which is consistently robbed, and he wears the same outfit every day and orders the same coffee. Guy chums with the bank security guard Buddy(Lil Rel Howery). Unaware of his repeated day-by-day, Guy seemly has a positive mindset for experiencing robbery multiple times a day. However, this relentlessly upbeat guy and Buddy crouch on the floor during every robbery at the bank counter and talk easily. They talk about topics from fantasy women to activities after work. It is so funny that this scene can never be associated with a robbery scene. “This is no good days here, only great ones” this is Guy’s pet phrase.
Though content, he admires the men in sunglasses who are the casual players and kinds of publicity streamers. Everything has been changed when he ran into Molotov girl(Jodie Comer, “Killing Eve”). The girl in the free city is called Millie. She is one of the programmers designing this game’s core algorithm in the real world. However, Antwan, the owner of the “free city” game company, has stolen this algorithm. So Millie has to play this game to find some evidence to back it up. And then she meets this game’s NPC–Guy, and this exciting story enters into the prelude to the climax.
As the story unfolds, we can obviously tell the love between Millie and Guy, even kiss mutually. And I am astonished that Jodie Comer portrayed Moolotovgilr in the real world and Millie in the digital world, for these two figures has a significant discrepancy.
Even if Guy is the most optimistic, there are moments of confusion. He was told that his world is false; nay, everyone and everything in his world is false. He was unbridledly angry. He was shouting in the road, shouting to the girl complimenting the world, “Wow. Life in the big city. Ain’t nothing like it.”, “Until it crushes your soul.” When facing the old lady, Guy wasn’t impolite anymore, “No, Phyllis, I haven’t seen them. But here’s a revolutionary idea…Close your goddamn door. It’s not like they’re climbing on top of one another, forming a little kitty tower, and then jimmying the locks. They don’t have thumbs, Phyllis.”. Hysteria broke out, “None of this matters! None of it! It’s fake! We don’t matter!” Then a car hit him, and officer Johnny was passing by; ironically, when he got up, he said hello to the officer and got a response, “Have a good one, Guy.”
Guy visited his best friend Buddy, asking him what if you are not real. Buddy’s response comfort Guy’s mind.”Right here, right now, this moment is real.”
This was somehow a philosophical reflection. Actually, this plot has invoked my thinking on life. What if our world is false? If everything we do is just in a realistic game, the players know they are players. And if it is true, that will be a catastrophe because I didn’t realise I was a player. Sometimes human beings think too highly of themselves, seeking the best consistently, say, always thinking of themselves as the leading actors; when they are told that they are just NPCs, they might be disappointed. Indeed it doesn’t mean that NPCs can not live, look at Guy and buddy or someone else. They also can live happily, saving their world in their own way. Life is a span of countless difficulties, and we need to adjust our outlook, calm down, and easily live.